Writing Good NPCs

Abstract

Problem: How do you write memorable, interesting NPCs that players actually connect with, without falling back on tired tropes?

Approach: Tim Cain shares personal anecdotes about his own quirks — color blindness, speech therapy, ambidextrous feet, inability to whistle — to demonstrate how small, relatable details create a sense of closeness and familiarity, then applies this principle to NPC writing.

Findings: The most compelling NPCs aren't defined by dramatic backstories (battle scars, dead parents, missing eyes) but by small, relatable personal details that feel authentic. These minor traits can still drive major behavioral changes and life paths, making characters feel real rather than tropey.

Key insight: Give NPCs small, human, relatable quirks instead of dramatic backstories — it's the little things people share that create genuine connection.

Source: https://www.youtube.com/watch?v=-GmXrTBX7p8

References